And how did crit week come round so quick again? ahh well it always happens! anyway here is a summary of what my 1st-3rd years have been up to, how they have been progressing and advice help I could give to them.
Madison
For Madison's professional practice there was a significant and it was evident in her work that her team have been working well together as they found a problem with the way that the art was being made and how it fitted in with the build. Since then Madison has refine and iterated her title designs so aesthetically they are a lot better. For her communications and interaction her interactive piece is coming well together. I suggested that she could an extra element to her interactivity by integrating sound into her project so that it could be used by more people and it would probably get her some extra brownie points. For innovation and specialization this is the module that she really has to work on. She is looking into how lighting effects environments and i suggested, if she is stuck in a bit of a rut, just go out and take pictures, play around with different lighting in her room, use all sorts of stuff, but just do something as usually just getting stuck in and doing something generates ideas better than sitting stuck.
Lewis
For lewis's personal project he is the graphic and U.I designer. The group had a bit of problem with their clients as they didnt like they way they were creating the game. It is upsetting when that happens, but they are focusing on a new direction that the client are happy with and I hope they get back on track, but in regards to lewis's contribution he is doing well and producing lots of ideas. For innovation and specialization, like i mentioned in pitch he was very much inspired with what I was doing last year and he too is looking into the relationship between audio and visuals. He showed some of his videos that he has been working on and I asked him, what are you wanting to do, are you wanting to visualize the music or just have visuals that aesthetically go well with the audio. I think he needs to figure that out and he will have a better idea with what he is doing as he was pretty stuck with his idea.
Dale
For communications and interaction, Dale is using youtube as his platform for his interactive story. Its quite a clever idea and he is not confident in flash and programming which is understandable as not many vis coms are and I think that effects our grades sometimes as we cant do what we actually want to. Anyways I asked hims how he is going to use youtube to play out his story and he will use different videos to link the story together with embedding them into each other. For innovation and specialization he is carrying on with his logos. He is progressing well with lots of research to underpin his work. For professional project, Dale is the graphic designer. He has currently been focusing on the start screens and buttons which he showed us and they have already been integrated into the game. They are looking very good and work well with the art from the other artists so they are obviously working closely so that the over all art is the same style.
Sophie
For trans media- This is the module that she didnt have the brief for on pitch and has just got a week ago, so she hasnt really had time to get into it yet. She was thinking about doing some sort of real life interaction like projections in someones house of their memories. I suggested that she go look at some bear 71 which is an interactive documentary about bears and their habitat. For entertainment design, she is still having some problems getting in contact which is worrying but as long as she had done a decent amount of work, her grade shouldnt be effected. She has created a start screen and animation which is looking really good. For information design, sophie has stuck with her coffee idea and she has produced a really nice set of information based posters that looked really good!
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